Monster Bad Gm Mu Online
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After many many years playing all kind of MMORPGs i got tired of all of them, from the first mmo i ever played (Mu Online) to the last one (Guild Wars 2) and that's it. MMOs nowadays don't have the same appeal to me and not much to offer and i'm tired of their infinite flaws.So i tried UO some time ago i really liked the freedom the game can offer. Tried some free shards but i didn't got too far, the game is old and it is not too newbie friendly so i got overwhelmed by the amount of information and things to do at first. I'm trying to give another chance but i find it hard to choose one free shard to start with, i'm thinking about UO:Forever and UO:Renaissance because of the population, but i have found this little shard called UOAlive, they keep updating and balacing the game and that kind of commitment caught my attention.
Mu Online Season 13
What can you guys can tell me about these 3 shards, any tips?. Really depends on what your flavor isPre-AOS: UOForever is fine, but UO Renaissance is where most of my friends are currently playing and its pretty good. Also its high population just like UOFAOS: Pestilent Ultima No other shard comes anywhere close to how good this shard is for AOS. Very fun PVP-focused shard.ML+: Demise The best post AOS experience available, not loaded down with tons of Custom bs.CUSTOM/MULTI-ERA: UoEvolution or UO Shards gobs and gobs of Custom content if you're into that sort of thing. Both seemed more geared toward Trammy centric players.
It's not one of the shards you mentioned but I'd like to suggest UOSecondAge It's definitely a bit more on the difficult side due to there being more risk (pks, thieves, etc), however it's much simpler and there is less to take in.It's based around how UO was in the T2A era (first expansion for the game, back in 1999). It has a great community and people on the forums and IRC will gladly help give you tips and often handouts to new players.The absolute best part is it is one of the only shards that doesn't have a pay-to-win mechanic, GMs giving stuff to their friends, etc. The shard stays true to its core values.It's not for everyone. And I know it may be an era you're unfamiliar with, but it's by far the most rewarding. They can't support multiple official servers with different eras.
Each one would require its own committed dev team to provide updates/balances, I see a lot of people here and in WoW who think you can just add a vanilla server and everyone would be happy - but you can't. If new content isn't being developed/added, people are going to get bored fast and stop playing.So it wouldn't happen, they can't afford to hire a dev team for even a second era of servers, and even if they did eventually changes would get made that some of the population wasn't happy with and it would basically be deja vu all over again. I can tell you with total honesty. After almost a day on UOAlive.
That your server is very grindy (and i've plenty of OSI + skill gain modded servers to have a feel for how long skills take)very buggy (everyone having to log off repeatedly to fix issues)with a population of 20. And the generic addition of copy/paste modifications. I gotta say man. In no way could i even distinguish your server from an OSI server with a population of 20.and i certainly didnt understand what felt 'Alive' about it. I wasn't looking for anything to be handed to me either. Anyway hope this helps shed a long time players opinion on what kinda message your selling there.' What happens on UOAlive, Stays on UOAlive' not sure who thought up that quote for your official shard website.
But i see they've taken that down now.