Eu4 Fun Nations To Play
I own the base game for Europa Universalis IV for about 1.5 years now, but I still haven't done much more than the tutorial because it's my first Grand Strategy I ever played and I'm lost in all the different options.I have read the beginner guide from the Wiki and played the tutorial, but I find that neither really explain what the important stuff is that I should focus on, especially at first. I have no idea how to start my empire or how to keep it afloat. I get lost in the 3 dozen different maps, the dozens of buildings and units I can build and the multitude of countries I can start with. Even when starting as a suggested beginner nation like Castille or Ottomans, I get overwhelmed by the options.What is a good strategy to start the game with?
Assume that I'm playing one of the suggested beginner nations, so either Castille or Ottomans. It is fine if there is opinion behind it, the problem is if your asking for support from opinion. That said, without having played this game, a 'beginners guide' is not necessarily opinion. There is always a clear 'what you should be doing at the start' with RTS games, even if there are different options. I do think that a 'beginners guide' might be a bit too broad, though. I can see you are putting restrictions on where your effectively beginning from, perhaps you could make these constraints a bit clearer?– user106385 Oct 21 '15 at 0:03. I was in the same situation as you currently are a year or so ago, so I do get why you would feel lost in the numerous options you have in front of you when playing EU4.You have to realize that we can't possibly provide you with a single strategy that would help you win this game, because it depends on too many factors to list them here.
And you'd end up more confused anyway by the amount of information you'd get. However, there are steps you can take to help you learn, and eventually master, this game. Here are the best advices I can personally give you: Beginner's Tips.Start a new game without any specific performance expectations. Try different things, watch what the other nations do, especially your neighbors. It can help if you start with one of the 'best' nations (France, Castille, Portugal, Austria or Ottomans). Keep in mind that in order to build a winning strategy, you need to be familiar with the most important game mechanics.
So your first game(s) should serve to that purpose: learning the mechanics. Make sure the game timer is set to a low speed (2 or 3), so that you have enough time to react whenever something happens.Watch 'Let's Play' videos on YouTube. I haven't watched a whole lot of them, but I enjoyed shenryyr's and Arumba's videos, both for the entertainment they provided and for the knowledge you can gain by listening to their thought process while they are playing.
If you do watch those videos, it would be more beneficial if you watched a game that uses the same version of the game you own (including the expansions), since the expansions add new features, and sometimes they modify some mechanics of the vanilla game.Watch introduction videos on YouTube. Arumba has very nice and detailed tutorial videos covering lots of stuff in the game (war, trading, diplomacy, etc.).General Tips/Observations.In EU4, you can do just whatever you want. You can start with Castille, and try to convert to Protestant, declare war with Portugal and never colonize the Americas, or start with some Indian nation and colonize Australia like there's no tomorrow.
Fun Nations In Eu4
You decide what you want to do at all times, the game does not force any sort of goal upon you, which leads to a state of confusion when you first start this game.You mentioned the quantity of maps confused you. Keep in mind that only a few of them will ever be useful to you. Most of the time you can stick to the map that shows only the countries (can't have access to the game right now, to the map names eludes me: ). Eventually, you'll find the maps that gives you the information you need at that specific time.If you play a nation that is not part of the Holy Roman Empire (HRE), don't mess with any nation that is part of the HRE unless you know exactly what you are doing. There's an HRE map that shows which nation/province are part of the HRE, it can help you visualize this danger zone.There's a lot of useful information that can be obtained by hovering the mouse over the information presented on the screen. For instance, you can have an explanation of what a map mode shows to you if you hover the mouse over the mpa mode button (and wait for a second or two). If you look at an information and wonder what it means, hover the mouse over it, more often than not you'll get additional information.
My answer is inspired by Wiz's reply on the forums (he's the project lead of EU4):While playing you should pay attention to the following things:. Get some big allies that are in a position to defend you. Do this ASAP. If you're losing a war, try to get out of it quickly instead of waiting until your army is gone and your land is ravaged. Rival people who rival you or who you want to conquer. Don't let stability stay below 0. Don't let war exhaustion stay above 5.
Don't let disasters trigger. Don't fall behind on mil tech.The next thing is to learn what game mechanics allow you to achieve these goals. Diplomacy for alliances, combat mechanics, army composition and fort placement for winning wars, earning money through trade and production in order to hire powerful advisers to keep high income of monarch points to purchase stability and techs, unrest mechanics to prevent disasters etc.This way after several wins and loses you'll have a good understanding how things are working.
Extended TimelineThe Extended Timeline is, in my opinion, the best mod available for Europa Universalis 4, it’s like a whole new as it allows you to expand the timeline from 2AD to 9999 AD and offers new ready-made scenarios such as the Roman Empire to the present day with all modern nations available to play us. This mod does, even more, it introduces extra techs and policies that allow you to unlock previously unlockable units such as tanks and modern artillery, however, the only real negative is that on-map army graphic stays as its default of a pikeman to rifleman and if they can find a way to update to that of maybe a tank or modern-day marine it will be the Cherry on top of the cake. ( Mod link: Veritas et FortitudoSEE ALSO:Veritas et Fortitudo is a mod that allows for extended gameplay and offers historical and alternate history on the current global map or even on brand new maps, so it is very similar to Extended Timeline. But this mod may not really extend the timeline but it allows for you to edit other aspects that the Extended Timeline does not such as religion, technologies and even trade. ( Mod link: Common UniversalisCommon Universalis is an overhaul mod that makes big changes on the mechanics of urbanization, literacy and edicts with other minor changes on buildings with Transportation, Education and Agriculture buildings added and also changes to how the Idea system works. ( Mod link: id='4' align='center'Imperium UniversalisImperium Universalis is an awesome mod that transforms univeralis into an ancient world grand strategy game, this mod changes the timeline from 559BC to 195AD.
What is great about this mod is the work that has gone in it with hundreds of playable nations and the same amount of nations that can be released or break away and furthermore the armies on the map have had their graphics altered to look like Ancient Greek and Roman soldiers which is a pretty nice touch. ( Mod link: Graphical Map ImprovementsThe Graphic Map Improvements mod may be a simple mod but its great, the Graphical Map Improvement mod adds new HD terrain textures, seasons and water as well as larger orders and country names which make the map much more pleasing to the eye and easy to read. ( Mod link: Transparent Political MapmodeThe Transparent Political Mapmode mod is another aesthetic mod, the mod makes the borders thicker and also recolors the water to make it into a better darker more in-depth color that makes it both pleasing to the eye and stand out from the nations. ( Mod link: id='7' align='center'Theatrum Orbis Terrarum (Carthog Reloaded)Theatrum Orbis Terrarum translates from Latin as “Theatre of the World” which is also the name of the first true accurate world atlas.
20 mm drill cartridges m18a3. The mod also makes the border thicker and recolours the water however it does a lot of other aesthetic improvements such as recolouring the trees, recoloring the rivers, adds a unique new fog of war and adds Great Power symbols to name just a couple of the changes. ( Map link: Purple Pheonix AriseThe Purple Pheonix Arise is a mod designed to work for players looking to play as the Byzantium Empire, the Roman Empire or the Roman Republic. The mod adds custom theme loading screens, it allows for the option of the restoration of the Roman Empire, unique national ideas for the Roman Empire and new goverment types to name just a few of the features this mod adds.
( Mod link: Voltaire’s NightmareVoltaire’s Nightmare is a very old but still popular mod for Europa Universalis 4 which adds close to a thousand new nations essentially breaking up the world into tiny nations allowing for an interesting gameplay experience, each of the nations are playable and many of them have their own unique feel with their own maps, their own government types, their own religions and own national ideas. The mod is constantly being updated as after all its hard breaking up the already massive map into tiny nations that are both historically accurate and fun to play. ( Mod link: id='8' align='center'MEIOU and TaxesThe MEIOU and Taxes mod is one of the biggest and most comprehensive mods available for Europa Universalis, it absolutely overhauls the game in every way you can think of (link to all the changes: to name some of the additions/changes this mod introduces to the game are fifteen hundred new provinces which are always being increased, a new trade system, a new subject integration system and even new background music. ( Mod link: A Song Of Ice And FireSEE ALSO:A Song Of Ice And Fire is an overhaul mod for Europa Universalis 4 which allows players to play in the world of Game of Thrones in the Europa Universalis 4 engine.
The mod adds a unique map based on the map of Game Of Thrones, new governments, new religions, new institutions and an overhaul of the Holy Roman Empire called the Iron Throne. ( Mod link: Bigger Diplomacy ViewThe Bigger Diplomacy View makes the diplomacy, religions and subjects tab taller which is a simple tweak but it drastically improves your gaming experience. What is also great is that the mod works perfectly in ironman mode and multiplayer unlike many other mods.
( Mod link: Thick Borders And Recoloured WaterFinally we have the Thick Borders and Recoloured Water mod which is an aesthetic mod that makes the border thicker allowing for borders to be visible from a great distance, it edits the textures of the terrain and recolours the ocean water and even adds semi-reflection which is an awesome feature. ( Mod link: http://steamcommunity.com/sharedfiles/filedetails/?id=297339191&searchtext=).